

- #POLICENAUTS ENGLISH PATCH ROMHACKS 32 BIT#
- #POLICENAUTS ENGLISH PATCH ROMHACKS MANUAL#
- #POLICENAUTS ENGLISH PATCH ROMHACKS SERIES#
I hope they do the same for later games in the series. Sakura Taisen - I had played these games the hard way with hundreds of pages of printed translations but going back and enjoying it the way it was meant to was really a joy.
#POLICENAUTS ENGLISH PATCH ROMHACKS SERIES#
Metal Gear 2: Solid Snake - After only playing the NES MG titles (and later ones), seeing what this series accomplished in the 8 bit era was pretty revelatory.
#POLICENAUTS ENGLISH PATCH ROMHACKS 32 BIT#
Tales of Phantasia - This game has gotten many translations but the first one by DeJap introduced me to one of my favorite series and the Phantasia Productions one is the definitive version to me and one of the first big 32 bit RPG translations. A lot of what it does has become standard since but it really set the high water mark. Seiken Densetsu 3 - This one was a landmark achievement and a technical masterpiece at the time. I am even working on a game translation project myself right now. I have long been an voracious consumer of fan translations going all the way back to RPGe's Final Fantasy V translation. Sure we got Snatcher in English but the Saturn planned version of Policenauts in English was cancelled before it ever had a chance to get finished.Īnd thats why I love fan translations without this Policenauts would still just be some obscure game that gets mentioned but not many people in the retro gaming community would be able to enjoy itīut Gaf.what are your fav fan translations? I expect to hear a lot of Mother 3 but what else you got? A game long known for being one of Kojima's best works.and a game locked behind the Japanese text wall. Policenauts may be the best example of this kind of work. The best translators manage to get the story intent across while also translation the literal text into conversational English with references we will all understand.
#POLICENAUTS ENGLISH PATCH ROMHACKS MANUAL#
Its a double heavy duty lift.a full manual translation and then modding on top of that. I could try to provide more information if you tell me what exactly.Fan translations are always a fun time.passionate fans put work into bringing one of their favorite games to a wider audience by translation the game into English and then modding that translation into the game itself. I can see nothing in the logs that could be of any help. Nothing, it just boots into the BIOS and states that the disk format is unsupported. If applicable, provide error messages, logs, screenshots, or whatever additional information that could help debugging this No, this is very specific to the patched version in CHD format. )Īre you using any setting different from default ? If so, preciseĭid this game work previously ? Do you remember when ? Is it happening with other games ? If applicable, what's the format of your cd image ? (cue/bin, ccd/img, iso, chd. What's the storage type of the game (official cd, burned cd or cd image) ?

What's your frontend ? (standalone, libretro. Policenauts (Japan) - patched with unofficial English translation v1.0.1 ( )

What's the full name of the game (including region) ? Anyway, the workaround is simply to mount the (WAV/ISO) CUE with Daemon Tools and then use ImgBurn to create a new BIN/CUE image of that virtual disc, and finally convert the resulting image to CHD, then it works fine. I have found a workaround of sorts, seems to work fine at the moment but was wondering if Kronos could be made to not need the workaround (as Beetle), because I don't think it should have to since it has no issue with the WAV/ISO/CUE image from which the CHD is derived. Kronos has no issue with the original 2 track binary image converted to CHD, only has issue booting the the ISO/WAV when converted to CHD. Once patched, the game runs fine, but as mentioned previously Kronos fails to boot if this is converted to CHD. Provided along the patch are ready to use CUE files for each patched ISO/WAV pair. To them are applied some xdelta diff files for patching.

Track 2: a WAV with 2 audio tracks (CUE spec).The patch consists of extracting session 1 of the discs resulting in: There is a decent unofficial translation for the Saturn version and works quite well, in fact Kronos can perfectly boot the image when patched, just doesn't handle it when converted to CHD format worthy of note that only Beetle Saturn was able to boot the CHD compressed rom, Yabause and YabaSanshiro also failed with the CHD in the same way. As you are aware, Policenauts is an exclusive Japanese game, not officially published or translated in the West. This is a very specific issue, and deals with modified disc image + CHD, nevertheless it could mean an improvement for the emulator down the line.
